The Tic Tac Toe Ultimate Extreme Level

Are you really tired of the same old Noughts and Crosses game? Well, if you desire a greater challenge and a new method of doing the usual, then the Tic Tac Toe Ultimate game is for you. This game will provide you with not just the standard 3x3 but also 5x5 & 7x7. In such new grids, the objective of yours is to make four matches. And the great part of this fantastic game is that you can play this game with your buddies! Compete with your friends and put your name on the list of the high score!

Noughts and Crosses Hard Extreme

  • Check the following amazing features of this game:
  • You can easily play all of the ultimate and classic kinds in the Forget mode
  • Ultimate and classic tic-tac-toe games
  • Hot-seat, the multiplayer mode from the same computer 
  • Single-player
  • Three difficulty levels
  • Multiplayer, through Steam or LAN
  • Leaderboards
  • Rankings: play with the people closest to the skill level
  • Achievements

Difficulty Levels:

When playing against artificial intelligence, you have three choices of difficulty:

  • Easy: 

The artificial intelligence tries to send you to the boards where it is most hard for you to make any move, albeit he can win others.

  • Medium: 

The artificial intelligence will try to win the smaller boards always.

  • Hard: 

The always will win the small boards; if it does not provide you a benefit on the next move, it tries to make the balance between winning and not providing you with an upper hand. It also has the random factor to that, so it offers more varied plays overtime.

How To Play?

You do not get to choose which of the nine boards to play on. The previous move of your opponent determines that. Whichever square your opponent chooses, that is the board you have to play in next. (And whichever one you choose will decide which board he can play on next.) It lends the game a tactical element. You cannot just concentrate on the small board. You have got to contemplate where your move will send the opponent and where the next move of your opponent will send you, and so on. The resultant scenarios look strange. Players seem to move arbitrarily, missing simple two and 3-in-a-rows. But there is a way to the madness, they are thinking ahead to the different moves they will make, wary of setting the opponent upon the prime real estate. That’s, in brief, greatly more interesting than the regular game. Some clarifying rules are essential:

  • What if your opponent sends you to the board that is been won already? In such a case, congratulations, you get to go wherever you want, on any of the different other boards. (It denotes you ought to evade sending the opponent of yours to the already-won board!)
  • What if any of the small boards ends in a tie? We suggest that the board counts for neither O nor X. But if you feel like a passionate variant, you can agree before your game to count the tied board for both O and X.